
The pets are welcome companions, assisting the player by participating in combat, learning spells, being able to summon minions of their own, and even travelling back to town to sell loot and buy potions so the player doesn’t have to.

Pets also make a return, with a number of new creatures added. The options for character creation are expanded from the original there are now four classes and each class has options for its gender, hair, and face. The story serves its purpose of giving players a reason to head off for the next quest goal but for the most part is pretty negligible, with the exception of a few rare quests of interest.

Players create their own hero from one of four new classes, and are tasked with preventing one of the original heroes, who has been corrupted, from bringing ruin to the world. Torchlight II‘s story follows the events of the first game, although those who come into the game without playing the original will not be missing much. Torchlight II is sure to provide many hours of enjoyment for both those playing alone and with friends. Three years later, the second game has addressed this issue without losing any of the charm of the previous release, and in many places adding to it. Runic Games’ Torchlight was released in late 2009 to largely positive reviews, perhaps held back from true greatness by a lack of multiplayer.
